* - These folders are never automatically cleaned up, that means the more snapshots a user take, the more images and subfolders there will be. WorkshopStagingArea** - Steam Workshop content is shown in subfolders here before being uploaded. ![]() ![]() Snapshots* - Snapshots taken from the Map Editor and the Asset Editor are stored in subfolders named after their unique id.Maps - Maps saved from the Map Editor are stored here.Mods - Base folder for user made code modifications.Heightmaps - Heightmaps to import are placed in this folder, exported heightmaps from the Map Editor also will appear in this folder.Brushes - Custom made brush textures can be placed here.Import - All the assets (textures, models) to import custom assets in the Asset Editor are placed here.ColorCorrections - Custom color corrections look-up tables can be placed in this folder.Assets - Assets saved from the Asset Editor are stored here.On Linux $XDG_DATA_HOME/Colossal Order/Cities_Skylines.On Mac /Users//Library/Application Support/Colossal Order/Cities_Skylines.On Windows %LOCALAPPDATA%\Colossal Order\Cities_Skylines. ![]() Most of the files related to user-made content can be found under the game User path. This article is timeless and should be accurate for any version of the game.
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